Trollhalla Inner Sanctum Closed Indefintely

TrollhallaCollapse

Greetings, fellow Trolls. It is with some disgust and anger that I tell you that the forces of entropy have won a major battle against us. Last night, the inner sanctum collapsed. I don’t believe anyone was trapped inside, but those of us on the outside can no longer get in. That includes me.

I am working with the powers to try and restore access, but this may be a fight even the Trollgod can’t win.

You are invited to talk to each other on the forums here in the outer sanctum, or to move to the Trollhalla page on Facebook. It seems likely to me that Facebook Trollhalla will become my new home.

Meanwhile, if you’re having trouble getting the Leprechaun Spellbook that I made for all members of Trollhalla, email me at kenstandre@gmail.com and I’ll send it to you from there.

Grrrrrr!

–end

Deluxe Goblin Lake for Deluxe Tunnels and Trolls

Way back in 1977 I wrote the first mini-dungeon–Goblin Lake–for Flying Buffalo. Illustrated by the incomparable Liz Danforth, it told the story of a  young goblin returning to his home in Fishsquish Lake after years of adventuring in the upper world. If you played your flints right, you should wind up being the new “king” of Goblin Lake, and if you played them wrong, then the devilfish would eat you. It looked like this:

GoblinLakeDanforth

I suppose you could say these were the common goblins. This was also the first adventure expressly written for a nonhuman protagonist.

In 2012 I allowed Pat Greille to produce an expanded French version of the mini-adventure. I included an extra mini-adventure to help your character escape from Goblin Lake and introduced Mogul the Goblin Wizard who lives in Khazan, and is a member in good standing of the Wizards Guild. That adventure looked like this:

FrenchGoblinLake

And now at the end of 2015, this little adventure has evolved once more and is now Deluxe Goblin Lake. I retained much of the added value that the French edition had, but it is now available for the first time in English. The art is the same as the French edition. The writing is almost the same, but has been changed in a couple of places to be more compatible with the new Deluxe Tunnels & Trolls rules;. Most notably, Talents are now available to your goblin adventurer. The new editon looks like this:

Goblin Lake

I suppose you could say that Simon Tranter’s goblins are the new deluxe goblins of the title.

I have always had a liking for underdogs, for little guys in hopeless situations, and it really shows in something like Goblin Lake.

This is only the first of a planned series of new releases to support Deluxe Tunnels and Trolls. Steve Crompton and I have things in the pipeline pretty much all the time, and we should be able to do a new one every three months or so.  Goblin Lake is a fairly small, minor adventure. Next out will be Agent of Death, a huge adventure for big T & T characters.

But, I am very pleased with this product. I hope you’ll buy a copy. You can get it for $8.95 plus postage from Flying Buffalo, or buy an autographed copy from me for $10.00 with postage included within the USA. Foreign postage is regrettably high, but I’ll find out what it is, and let you know later.  If you want to get a copy from me, it’s easy to do. Send me $10 thru Paypal–mark it as money owed so Paypal doesn’t take my tiny profit in fees–and send it to kenstandre@yahoo.com. You can always reach me at that email anyway, and I don’t care who knows it.

Stay tuned. The St. Andre brain is not yet empty of Trollworld lore and stories. As new stuff appears, you’ll find me talking about it here in Trollhalla.

–end

Future DT&T Projects

I’d just like you all to know that I haven’t stopped working on things for DT&T.  Neither has  Steve Crompton. Goblin Lake, revised, expanded, first English reprinting since 1977 or so, has gone to the printer, and I’ve turned in the revised manuscript for a new DT&T version of Agent of Death. This is, to the best of my knowledge, the first and perhaps only solo adventure written for true megacharacters. You can start with a low or mid-level character for the first 2/3 of the adventure, but part 3 requires a demigod to even have a chance of success. At one point I ask for a L1000 Sr.  At another point if your character can’t do at least 500 hits of damage to the foe, it just shrugs it off.  Steve is doing the layout on this baby now.

AgentDeath2

Are you ready for a high level game of T & T?

–end